How to host a game
Option A: Host from the Client
You can host a game directly from within the Walkover client without needing to set up a dedicated server. Simply start the game, go to Multiplayer → Host Game, configure the map and settings, and press Start. Other players can then join via the server browser.
Note: If your router uses NAT, you may need to forward the game port
(default: UDP 7776) to your local machine. Check your router's documentation
for instructions.
Option B: Dedicated Server
For a stable, always-on server, download the dedicated server binary from the Downloads page. The dedicated server runs headlessly and is available for both Windows and Linux.
Dedicated Server Setup
- Extract the dedicated server archive.
- Edit
server.cfgto configure your server (name, map, enemy limit, etc.). - Run
walkover_server.exe(Windows) or./walkover_server(Linux). - The server will register itself with the master server and appear in the in-game browser.
Key server.cfg Options
servername– The name displayed in the server listmaxplayers– Maximum number of simultaneous playersenemylimit– Maximum enemies (official servers use 1000)map– Starting map namepassword– Optional server passwordlagreduce– Set to 0 in most cases
Firewall / Port Forwarding
Open the following port in your firewall and forward it on your router if hosting behind NAT:
- UDP 7776 – Game data
- TCP 7777 – Server browser listing (if applicable)