How to host a game

Option A: Host from the Client

You can host a game directly from within the Walkover client without needing to set up a dedicated server. Simply start the game, go to Multiplayer → Host Game, configure the map and settings, and press Start. Other players can then join via the server browser.

Note: If your router uses NAT, you may need to forward the game port (default: UDP 7776) to your local machine. Check your router's documentation for instructions.

Option B: Dedicated Server

For a stable, always-on server, download the dedicated server binary from the Downloads page. The dedicated server runs headlessly and is available for both Windows and Linux.

Dedicated Server Setup

  • Extract the dedicated server archive.
  • Edit server.cfg to configure your server (name, map, enemy limit, etc.).
  • Run walkover_server.exe (Windows) or ./walkover_server (Linux).
  • The server will register itself with the master server and appear in the in-game browser.

Key server.cfg Options

  • servername – The name displayed in the server list
  • maxplayers – Maximum number of simultaneous players
  • enemylimit – Maximum enemies (official servers use 1000)
  • map – Starting map name
  • password – Optional server password
  • lagreduce – Set to 0 in most cases

Firewall / Port Forwarding

Open the following port in your firewall and forward it on your router if hosting behind NAT:

  • UDP 7776 – Game data
  • TCP 7777 – Server browser listing (if applicable)
If you run into issues, post in the Community Board – the community is happy to help.